Integrating Virtual Reality Game-Based Learning to Enhance Metacognition in Medical Anatomy Education.

Neyem A, Cadile M, Burgos-Martínez SA, Alvarado MS, Cabello EF, Inzunza O, Tubbs RS, Ottone NE

Open source

DOI
10.1002/ca.70019
Published
2026 Mar
Container
Clinical anatomy (New York, N.Y.)
Publisher
Not recorded
Open access
unknown

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BibTeX

@article{allodium:10.1002/ca.70019,
  title = {Integrating Virtual Reality Game-Based Learning to Enhance Metacognition in Medical Anatomy Education.},
  author = {Neyem A and Cadile M and Burgos-Martínez SA and Alvarado MS and Cabello EF and Inzunza O and Tubbs RS and Ottone NE},
  year = {2026},
  journal = {Clinical anatomy (New York, N.Y.)},
  doi = {10.1002/ca.70019},
  url = {https://doi.org/10.1002/ca.70019}
}

RIS

TY  - JOUR
TI  - Integrating Virtual Reality Game-Based Learning to Enhance Metacognition in Medical Anatomy Education.
AU  - Neyem A
AU  - Cadile M
AU  - Burgos-Martínez SA
AU  - Alvarado MS
AU  - Cabello EF
AU  - Inzunza O
AU  - Tubbs RS
AU  - Ottone NE
PY  - 2026
JO  - Clinical anatomy (New York, N.Y.)
DO  - 10.1002/ca.70019
UR  - https://doi.org/10.1002/ca.70019
ER  - 

APA

A, N., M, C., SA, B., MS, A., EF, C., O, I., RS, T., & NE, O. (2026). Integrating Virtual Reality Game-Based Learning to Enhance Metacognition in Medical Anatomy Education.. Clinical anatomy (New York, N.Y.). https://doi.org/10.1002/ca.70019

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