MemorIA, an Architecture for Creating Interactive AI Historical Agents in Educational Contexts
- DOI
- 10.1002/cav.70032
- Published
- 2025-05
- Container
- Computer Animation and Virtual Worlds
- Publisher
- Wiley
- Open access
- unknown
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Cite this work
BibTeX
@article{allodium:10.1002/cav.70032,
title = {MemorIA, an Architecture for Creating Interactive AI Historical Agents in Educational Contexts},
author = {Antoine Oger and Geoffrey Gorisse and Sylvain Fleury and Olivier Christmann},
year = {2025},
journal = {Computer Animation and Virtual Worlds},
doi = {10.1002/cav.70032},
url = {https://doi.org/10.1002/cav.70032}
}RIS
TY - JOUR TI - MemorIA, an Architecture for Creating Interactive AI Historical Agents in Educational Contexts AU - Antoine Oger AU - Geoffrey Gorisse AU - Sylvain Fleury AU - Olivier Christmann PY - 2025 JO - Computer Animation and Virtual Worlds DO - 10.1002/cav.70032 UR - https://doi.org/10.1002/cav.70032 ER -
APA
Oger, A., Gorisse, G., Fleury, S., & Christmann, O. (2025). MemorIA, an Architecture for Creating Interactive AI Historical Agents in Educational Contexts. Computer Animation and Virtual Worlds. https://doi.org/10.1002/cav.70032
Source records
- crossref · retrieved 2026-09-25T11:16:06.619Z