MemorIA, an Architecture for Creating Interactive AI Historical Agents in Educational Contexts

Antoine Oger, Geoffrey Gorisse, Sylvain Fleury, Olivier Christmann

Open source

DOI
10.1002/cav.70032
Published
2025-05
Container
Computer Animation and Virtual Worlds
Publisher
Wiley
Open access
unknown

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BibTeX

@article{allodium:10.1002/cav.70032,
  title = {MemorIA, an Architecture for Creating Interactive AI Historical Agents in Educational Contexts},
  author = {Antoine Oger and Geoffrey Gorisse and Sylvain Fleury and Olivier Christmann},
  year = {2025},
  journal = {Computer Animation and Virtual Worlds},
  doi = {10.1002/cav.70032},
  url = {https://doi.org/10.1002/cav.70032}
}

RIS

TY  - JOUR
TI  - MemorIA, an Architecture for Creating Interactive AI Historical Agents in Educational Contexts
AU  - Antoine Oger
AU  - Geoffrey Gorisse
AU  - Sylvain Fleury
AU  - Olivier Christmann
PY  - 2025
JO  - Computer Animation and Virtual Worlds
DO  - 10.1002/cav.70032
UR  - https://doi.org/10.1002/cav.70032
ER  - 

APA

Oger, A., Gorisse, G., Fleury, S., & Christmann, O. (2025). MemorIA, an Architecture for Creating Interactive AI Historical Agents in Educational Contexts. Computer Animation and Virtual Worlds. https://doi.org/10.1002/cav.70032

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