Use of Gamification as an Active Teaching and Learning Methodology in Undergraduate Dental Education in Oral Radiology
- DOI
- 10.1002/jdd.70349
- Published
- 2026-08-21
- Container
- Journal of Dental Education
- Publisher
- Wiley
- Open access
- unknown
Credibility signals
uncertain Score 64/100 under policy 1.0.0. This is a metadata assessment, not a judgment of the paper's conclusions.
Show all credibility signals
- supportingDOI registered: A matching record was returned by Crossref.
- supportingDOI resolves: A matching record was returned by Crossref.
- not scoredDirectory of Open Access Journals: No matching DOAJ record was present in this response. No allow-list match; this is not evidence of low credibility.
- not scoredMEDLINE indexed: Not checked or no result supplied; no credibility inference made.
- not scoredOpenAlex core source: Not checked or no result supplied; no credibility inference made.
- not scoredKnown publisher allow-list: Not checked or no result supplied; no credibility inference made.
- not scoredROR affiliation: Not checked or no result supplied; no credibility inference made.
- not scoredRetraction Watch retraction: No retraction notice matched this DOI in the deployed snapshot. No matching event found; coverage may be incomplete.
- not scoredRetraction Watch expression of concern: No expression of concern notice matched this DOI in the deployed snapshot. No matching event found; coverage may be incomplete.
- not scoredRetraction Watch correction: No correction notice matched this DOI in the deployed snapshot. No matching event found; coverage may be incomplete.
- not scoredRetraction Watch reinstatement: No reinstatement notice matched this DOI in the deployed snapshot. No matching event found; coverage may be incomplete.
- not scoredOpen access status: Not checked or no result supplied; no credibility inference made.
- not scoredPublication license: Not checked or no result supplied; no credibility inference made.
- not scoredPublication version: A publication version was supplied but is not scored.
- supportingMetadata completeness: All 6 scored descriptive metadata groups are present.
Cite this work
BibTeX
@article{allodium:10.1002/jdd.70349,
title = {Use of Gamification as an Active Teaching and Learning Methodology in Undergraduate Dental Education in Oral Radiology},
author = {Natalia Myrrha Melo and Lizandra Gonzaga Rodrigues and Luisa Simoes Silva and Amaro Ilidio Vespasiano and Isabella Mori Ferreira and Giulio Cesar Moreira Manzi and Flavio Ricardo Manzi},
year = {2026},
journal = {Journal of Dental Education},
doi = {10.1002/jdd.70349},
url = {https://doi.org/10.1002/jdd.70349}
}RIS
TY - JOUR TI - Use of Gamification as an Active Teaching and Learning Methodology in Undergraduate Dental Education in Oral Radiology AU - Natalia Myrrha Melo AU - Lizandra Gonzaga Rodrigues AU - Luisa Simoes Silva AU - Amaro Ilidio Vespasiano AU - Isabella Mori Ferreira AU - Giulio Cesar Moreira Manzi AU - Flavio Ricardo Manzi PY - 2026 JO - Journal of Dental Education DO - 10.1002/jdd.70349 UR - https://doi.org/10.1002/jdd.70349 ER -
APA
Melo, N. M., Rodrigues, L. G., Silva, L. S., Vespasiano, A. I., Ferreira, I. M., Manzi, G. C. M., & Manzi, F. R. (2026). Use of Gamification as an Active Teaching and Learning Methodology in Undergraduate Dental Education in Oral Radiology. Journal of Dental Education. https://doi.org/10.1002/jdd.70349
Source records
- crossref · retrieved 2026-09-26T01:10:50.828Z