Using Games and Simulations to Facilitate Generative Conflict

Bruno Pešec, Andrew Kidd

Open source

DOI
10.1007/978-3-031-63265-5_15
Published
2024
Container
IFIP Advances in Information and Communication Technology
Publisher
Springer Nature Switzerland
Open access
unknown

Credibility signals

uncertain Score 64/100 under policy 1.0.0. This is a metadata assessment, not a judgment of the paper's conclusions.

Show all credibility signals

Cite this work

BibTeX

@article{allodium:10.1007/978-3-031-63265-5_15,
  title = {Using Games and Simulations to Facilitate Generative Conflict},
  author = {Bruno Pešec and Andrew Kidd},
  year = {2024},
  journal = {IFIP Advances in Information and Communication Technology},
  doi = {10.1007/978-3-031-63265-5_15},
  url = {https://doi.org/10.1007/978-3-031-63265-5_15}
}

RIS

TY  - JOUR
TI  - Using Games and Simulations to Facilitate Generative Conflict
AU  - Bruno Pešec
AU  - Andrew Kidd
PY  - 2024
JO  - IFIP Advances in Information and Communication Technology
DO  - 10.1007/978-3-031-63265-5_15
UR  - https://doi.org/10.1007/978-3-031-63265-5_15
ER  - 

APA

Pešec, B., & Kidd, A. (2024). Using Games and Simulations to Facilitate Generative Conflict. IFIP Advances in Information and Communication Technology. https://doi.org/10.1007/978-3-031-63265-5_15

Source records