Workshop – Open Source Software for Computer Games and Virtual Worlds: Practice and Future

Per Backlund, Björn Lundell, Walt Scacchi

Open source

DOI
10.1007/978-3-642-13244-5_41
Published
2010
Container
IFIP Advances in Information and Communication Technology
Publisher
Springer Berlin Heidelberg
Open access
unknown

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BibTeX

@article{allodium:10.1007/978-3-642-13244-5_41,
  title = {Workshop – Open Source Software for Computer Games and Virtual Worlds: Practice and Future},
  author = {Per Backlund and Björn Lundell and Walt Scacchi},
  year = {2010},
  journal = {IFIP Advances in Information and Communication Technology},
  doi = {10.1007/978-3-642-13244-5_41},
  url = {https://doi.org/10.1007/978-3-642-13244-5_41}
}

RIS

TY  - JOUR
TI  - Workshop – Open Source Software for Computer Games and Virtual Worlds: Practice and Future
AU  - Per Backlund
AU  - Björn Lundell
AU  - Walt Scacchi
PY  - 2010
JO  - IFIP Advances in Information and Communication Technology
DO  - 10.1007/978-3-642-13244-5_41
UR  - https://doi.org/10.1007/978-3-642-13244-5_41
ER  - 

APA

Backlund, P., Lundell, B., & Scacchi, W. (2010). Workshop – Open Source Software for Computer Games and Virtual Worlds: Practice and Future. IFIP Advances in Information and Communication Technology. https://doi.org/10.1007/978-3-642-13244-5_41

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