Click or Strike: Realistic versus Standard Game Controls in Violent Video Games and Their Effects on Aggression

André Melzer, Ingmar Derks, Jens Heydekorn, Georges Steffgen

Open source

DOI
10.1007/978-3-642-15399-0_16
Published
2010
Container
Not recorded
Publisher
Springer
Open access
yes

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BibTeX

@article{allodium:10.1007/978-3-642-15399-0_16,
  title = {Click or Strike: Realistic versus Standard Game Controls in Violent Video Games and Their Effects on Aggression},
  author = {André Melzer and Ingmar Derks and Jens Heydekorn and Georges Steffgen},
  year = {2010},
  doi = {10.1007/978-3-642-15399-0_16},
  url = {https://doi.org/10.1007/978-3-642-15399-0_16}
}

RIS

TY  - JOUR
TI  - Click or Strike: Realistic versus Standard Game Controls in Violent Video Games and Their Effects on Aggression
AU  - André Melzer
AU  - Ingmar Derks
AU  - Jens Heydekorn
AU  - Georges Steffgen
PY  - 2010
DO  - 10.1007/978-3-642-15399-0_16
UR  - https://doi.org/10.1007/978-3-642-15399-0_16
ER  - 

APA

Melzer, A., Derks, I., Heydekorn, J., & Steffgen, G. (2010). Click or Strike: Realistic versus Standard Game Controls in Violent Video Games and Their Effects on Aggression. https://doi.org/10.1007/978-3-642-15399-0_16

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