Writing Real-Time .Net Games in Casanova

Giuseppe Maggiore, Pieter Spronck, Renzo Orsini, Michele Bugliesi, Enrico Steffinlongo, Mohamed Abbadi

Open source

DOI
10.1007/978-3-642-33542-6_30
Published
2012
Container
Not recorded
Publisher
Springer
Open access
yes

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BibTeX

@article{allodium:10.1007/978-3-642-33542-6_30,
  title = {Writing Real-Time .Net Games in Casanova},
  author = {Giuseppe Maggiore and Pieter Spronck and Renzo Orsini and Michele Bugliesi and Enrico Steffinlongo and Mohamed Abbadi},
  year = {2012},
  doi = {10.1007/978-3-642-33542-6_30},
  url = {https://doi.org/10.1007/978-3-642-33542-6_30}
}

RIS

TY  - JOUR
TI  - Writing Real-Time .Net Games in Casanova
AU  - Giuseppe Maggiore
AU  - Pieter Spronck
AU  - Renzo Orsini
AU  - Michele Bugliesi
AU  - Enrico Steffinlongo
AU  - Mohamed Abbadi
PY  - 2012
DO  - 10.1007/978-3-642-33542-6_30
UR  - https://doi.org/10.1007/978-3-642-33542-6_30
ER  - 

APA

Maggiore, G., Spronck, P., Orsini, R., Bugliesi, M., Steffinlongo, E., & Abbadi, M. (2012). Writing Real-Time .Net Games in Casanova. https://doi.org/10.1007/978-3-642-33542-6_30

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