Real-Time 3D Motion Capture by Monocular Vision and Virtual Rendering

David Antonio Gómez Jáuregui, Patrick Horain

Open source

DOI
10.1007/978-3-642-33885-4_77
Published
2012
Container
Lecture Notes in Computer Science
Publisher
Springer Berlin Heidelberg
Open access
unknown

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BibTeX

@article{allodium:10.1007/978-3-642-33885-4_77,
  title = {Real-Time 3D Motion Capture by Monocular Vision and Virtual Rendering},
  author = {David Antonio Gómez Jáuregui and Patrick Horain},
  year = {2012},
  journal = {Lecture Notes in Computer Science},
  doi = {10.1007/978-3-642-33885-4_77},
  url = {https://doi.org/10.1007/978-3-642-33885-4_77}
}

RIS

TY  - JOUR
TI  - Real-Time 3D Motion Capture by Monocular Vision and Virtual Rendering
AU  - David Antonio Gómez Jáuregui
AU  - Patrick Horain
PY  - 2012
JO  - Lecture Notes in Computer Science
DO  - 10.1007/978-3-642-33885-4_77
UR  - https://doi.org/10.1007/978-3-642-33885-4_77
ER  - 

APA

Jáuregui, D. A. G., & Horain, P. (2012). Real-Time 3D Motion Capture by Monocular Vision and Virtual Rendering. Lecture Notes in Computer Science. https://doi.org/10.1007/978-3-642-33885-4_77

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