Evaluating the efficacy of computer games-based learning intervention in enhancing English speaking proficiency.

Al-Jamili O, Aziz M, Mohammed F, Almogahed A, Alawadhi A

Open source

DOI
10.1016/j.heliyon.2024.e36440
Published
2024 Aug 30
Container
Heliyon
Publisher
Not recorded
Open access
yes

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BibTeX

@article{allodium:10.1016/j.heliyon.2024.e36440,
  title = {Evaluating the efficacy of computer games-based learning intervention in enhancing English speaking proficiency.},
  author = {Al-Jamili O and Aziz M and Mohammed F and Almogahed A and Alawadhi A},
  year = {2024},
  journal = {Heliyon},
  doi = {10.1016/j.heliyon.2024.e36440},
  url = {https://doi.org/10.1016/j.heliyon.2024.e36440}
}

RIS

TY  - JOUR
TI  - Evaluating the efficacy of computer games-based learning intervention in enhancing English speaking proficiency.
AU  - Al-Jamili O
AU  - Aziz M
AU  - Mohammed F
AU  - Almogahed A
AU  - Alawadhi A
PY  - 2024
JO  - Heliyon
DO  - 10.1016/j.heliyon.2024.e36440
UR  - https://doi.org/10.1016/j.heliyon.2024.e36440
ER  - 

APA

O, A., M, A., F, M., A, A., & A, A. (2024). Evaluating the efficacy of computer games-based learning intervention in enhancing English speaking proficiency.. Heliyon. https://doi.org/10.1016/j.heliyon.2024.e36440

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