Exploring the impact and acceptability of gamified tools to address educational needs in decoding and writing skills: A pilot study

Francesca Anderle, Angela Cattoni, Paola Venuti, Angela Pasqualotto

Open source

DOI
10.1016/j.ridd.2025.104967
Published
2025-05
Container
Research in Developmental Disabilities
Publisher
Elsevier BV
Open access
unknown

Credibility signals

uncertain Score 64/100 under policy 1.0.0. This is a metadata assessment, not a judgment of the paper's conclusions.

Show all credibility signals

Cite this work

BibTeX

@article{allodium:10.1016/j.ridd.2025.104967,
  title = {Exploring the impact and acceptability of gamified tools to address educational needs in decoding and writing skills: A pilot study},
  author = {Francesca Anderle and Angela Cattoni and Paola Venuti and Angela Pasqualotto},
  year = {2025},
  journal = {Research in Developmental Disabilities},
  doi = {10.1016/j.ridd.2025.104967},
  url = {https://doi.org/10.1016/j.ridd.2025.104967}
}

RIS

TY  - JOUR
TI  - Exploring the impact and acceptability of gamified tools to address educational needs in decoding and writing skills: A pilot study
AU  - Francesca Anderle
AU  - Angela Cattoni
AU  - Paola Venuti
AU  - Angela Pasqualotto
PY  - 2025
JO  - Research in Developmental Disabilities
DO  - 10.1016/j.ridd.2025.104967
UR  - https://doi.org/10.1016/j.ridd.2025.104967
ER  - 

APA

Anderle, F., Cattoni, A., Venuti, P., & Pasqualotto, A. (2025). Exploring the impact and acceptability of gamified tools to address educational needs in decoding and writing skills: A pilot study. Research in Developmental Disabilities. https://doi.org/10.1016/j.ridd.2025.104967

Source records