Modeling emotion and behavior in animated personas to facilitate human behavior change: the case of the HEART-SENSE game.

Silverman BG, Holmes J, Kimmel S, Branas C, Ivins D, Weaver R, Chen Y

Open source

DOI
10.1023/a:1011448916375
Published
2001 Sep
Container
Health care management science
Publisher
Not recorded
Open access
unknown

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BibTeX

@article{allodium:10.1023/a:1011448916375,
  title = {Modeling emotion and behavior in animated personas to facilitate human behavior change: the case of the HEART-SENSE game.},
  author = {Silverman BG and Holmes J and Kimmel S and Branas C and Ivins D and Weaver R and Chen Y},
  year = {2001},
  journal = {Health care management science},
  doi = {10.1023/a:1011448916375},
  url = {https://doi.org/10.1023/a:1011448916375}
}

RIS

TY  - JOUR
TI  - Modeling emotion and behavior in animated personas to facilitate human behavior change: the case of the HEART-SENSE game.
AU  - Silverman BG
AU  - Holmes J
AU  - Kimmel S
AU  - Branas C
AU  - Ivins D
AU  - Weaver R
AU  - Chen Y
PY  - 2001
JO  - Health care management science
DO  - 10.1023/a:1011448916375
UR  - https://doi.org/10.1023/a:1011448916375
ER  - 

APA

BG, S., J, H., S, K., C, B., D, I., R, W., & Y, C. (2001). Modeling emotion and behavior in animated personas to facilitate human behavior change: the case of the HEART-SENSE game.. Health care management science. https://doi.org/10.1023/a:1011448916375

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