Development of a crowdsourcing- and gamification-based mobile application to collect epidemiological information and promote healthy lifestyles in Mexico.

Mendoza K, Villalobos-Daniel VE, Jáuregui A, Valero-Morales I, Hernández-Alcaraz C, Zacarías-Alejandro N, Alarcon-Guevara RO, Barquera S.

Open source

DOI
10.1038/s41598-024-56761-4
Published
2024-03-14
Container
Sci Rep
Publisher
Not recorded
Open access
yes

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BibTeX

@article{allodium:10.1038/s41598-024-56761-4,
  title = {Development of a crowdsourcing- and gamification-based mobile application to collect epidemiological information and promote healthy lifestyles in Mexico.},
  author = {Mendoza K and  Villalobos-Daniel VE and  Jáuregui A and  Valero-Morales I and  Hernández-Alcaraz C and  Zacarías-Alejandro N and  Alarcon-Guevara RO and  Barquera S.},
  year = {2024},
  journal = {Sci Rep},
  doi = {10.1038/s41598-024-56761-4},
  url = {https://doi.org/10.1038/s41598-024-56761-4}
}

RIS

TY  - JOUR
TI  - Development of a crowdsourcing- and gamification-based mobile application to collect epidemiological information and promote healthy lifestyles in Mexico.
AU  - Mendoza K
AU  -  Villalobos-Daniel VE
AU  -  Jáuregui A
AU  -  Valero-Morales I
AU  -  Hernández-Alcaraz C
AU  -  Zacarías-Alejandro N
AU  -  Alarcon-Guevara RO
AU  -  Barquera S.
PY  - 2024
JO  - Sci Rep
DO  - 10.1038/s41598-024-56761-4
UR  - https://doi.org/10.1038/s41598-024-56761-4
ER  - 

APA

K, M., VE, V., A, J., I, V., C, H., N, Z., RO, A., & S., B. (2024). Development of a crowdsourcing- and gamification-based mobile application to collect epidemiological information and promote healthy lifestyles in Mexico.. Sci Rep. https://doi.org/10.1038/s41598-024-56761-4

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