Development of a crowdsourcing- and gamification-based mobile application to collect epidemiological information and promote healthy lifestyles in Mexico.
- DOI
- 10.1038/s41598-024-56761-4
- Published
- 2024-03-14
- Container
- Sci Rep
- Publisher
- Not recorded
- Open access
- yes
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Cite this work
BibTeX
@article{allodium:10.1038/s41598-024-56761-4,
title = {Development of a crowdsourcing- and gamification-based mobile application to collect epidemiological information and promote healthy lifestyles in Mexico.},
author = {Mendoza K and Villalobos-Daniel VE and Jáuregui A and Valero-Morales I and Hernández-Alcaraz C and Zacarías-Alejandro N and Alarcon-Guevara RO and Barquera S.},
year = {2024},
journal = {Sci Rep},
doi = {10.1038/s41598-024-56761-4},
url = {https://doi.org/10.1038/s41598-024-56761-4}
}RIS
TY - JOUR TI - Development of a crowdsourcing- and gamification-based mobile application to collect epidemiological information and promote healthy lifestyles in Mexico. AU - Mendoza K AU - Villalobos-Daniel VE AU - Jáuregui A AU - Valero-Morales I AU - Hernández-Alcaraz C AU - Zacarías-Alejandro N AU - Alarcon-Guevara RO AU - Barquera S. PY - 2024 JO - Sci Rep DO - 10.1038/s41598-024-56761-4 UR - https://doi.org/10.1038/s41598-024-56761-4 ER -
APA
K, M., VE, V., A, J., I, V., C, H., N, Z., RO, A., & S., B. (2024). Development of a crowdsourcing- and gamification-based mobile application to collect epidemiological information and promote healthy lifestyles in Mexico.. Sci Rep. https://doi.org/10.1038/s41598-024-56761-4
Source records
- europe-pmc · retrieved 2026-09-25T20:06:01.312Z
- doaj · retrieved 2026-09-25T20:06:01.318Z