Mapping player-led localization modding: ‘Hangul Patch’ as fan translation, modding, and cultural mediation in Korean game culture

Sujin Park

Open source

DOI
10.1080/23311983.2026.2712050
Published
12
Container
Cogent Arts & Humanities
Publisher
Not recorded
Open access
yes

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BibTeX

@article{allodium:10.1080/23311983.2026.2712050,
  title = {Mapping player-led localization modding: ‘Hangul Patch’ as fan translation, modding, and cultural mediation in Korean game culture},
  author = {Sujin Park},
  year = {2026},
  journal = {Cogent Arts \& Humanities},
  doi = {10.1080/23311983.2026.2712050},
  url = {https://doi.org/10.1080/23311983.2026.2712050}
}

RIS

TY  - JOUR
TI  - Mapping player-led localization modding: ‘Hangul Patch’ as fan translation, modding, and cultural mediation in Korean game culture
AU  - Sujin Park
PY  - 2026
JO  - Cogent Arts & Humanities
DO  - 10.1080/23311983.2026.2712050
UR  - https://doi.org/10.1080/23311983.2026.2712050
ER  - 

APA

Park, S. (2026). Mapping player-led localization modding: ‘Hangul Patch’ as fan translation, modding, and cultural mediation in Korean game culture. Cogent Arts & Humanities. https://doi.org/10.1080/23311983.2026.2712050

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