Fun, Flow, and Fitness: Opinions for Making More Effective Active Videogames.

Maloney AE, Mellecker R, Buday R, Gao Z, Hinkley T, Esparza L, Alexander S

Open source

DOI
10.1089/g4h.2014.0081
Published
2015 Feb
Container
Games for health journal
Publisher
Not recorded
Open access
yes

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BibTeX

@article{allodium:10.1089/g4h.2014.0081,
  title = {Fun, Flow, and Fitness: Opinions for Making More Effective Active Videogames.},
  author = {Maloney AE and Mellecker R and Buday R and Gao Z and Hinkley T and Esparza L and Alexander S},
  year = {2015},
  journal = {Games for health journal},
  doi = {10.1089/g4h.2014.0081},
  url = {https://doi.org/10.1089/g4h.2014.0081}
}

RIS

TY  - JOUR
TI  - Fun, Flow, and Fitness: Opinions for Making More Effective Active Videogames.
AU  - Maloney AE
AU  - Mellecker R
AU  - Buday R
AU  - Gao Z
AU  - Hinkley T
AU  - Esparza L
AU  - Alexander S
PY  - 2015
JO  - Games for health journal
DO  - 10.1089/g4h.2014.0081
UR  - https://doi.org/10.1089/g4h.2014.0081
ER  - 

APA

AE, M., R, M., R, B., Z, G., T, H., L, E., & S, A. (2015). Fun, Flow, and Fitness: Opinions for Making More Effective Active Videogames.. Games for health journal. https://doi.org/10.1089/g4h.2014.0081

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