Effectiveness of gamification in improving in depressive symptoms among older adults with cognitive impairment: a systematic review and meta-analysis

Zhi Chen, Danting Chen, Ziping Zhu, Xinying Lin, Hong Li, Rong Lin

Open source

DOI
10.1093/geront/gnag094
Published
2026-05-04
Container
The Gerontologist
Publisher
Oxford University Press (OUP)
Open access
unknown

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BibTeX

@article{allodium:10.1093/geront/gnag094,
  title = {Effectiveness of gamification in improving in depressive symptoms among older adults with cognitive impairment: a systematic review and meta-analysis},
  author = {Zhi Chen and Danting Chen and Ziping Zhu and Xinying Lin and Hong Li and Rong Lin},
  year = {2026},
  journal = {The Gerontologist},
  doi = {10.1093/geront/gnag094},
  url = {https://doi.org/10.1093/geront/gnag094}
}

RIS

TY  - JOUR
TI  - Effectiveness of gamification in improving in depressive symptoms among older adults with cognitive impairment: a systematic review and meta-analysis
AU  - Zhi Chen
AU  - Danting Chen
AU  - Ziping Zhu
AU  - Xinying Lin
AU  - Hong Li
AU  - Rong Lin
PY  - 2026
JO  - The Gerontologist
DO  - 10.1093/geront/gnag094
UR  - https://doi.org/10.1093/geront/gnag094
ER  - 

APA

Chen, Z., Chen, D., Zhu, Z., Lin, X., Li, H., & Lin, R. (2026). Effectiveness of gamification in improving in depressive symptoms among older adults with cognitive impairment: a systematic review and meta-analysis. The Gerontologist. https://doi.org/10.1093/geront/gnag094

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