Using computer games to explore foraging-predation trade-offs and spatial learning in humans

Stav Subach, Arik Dorfman, Adi Bar, Tali Potudin, Aziz Subach, Inon Scharf

Open source

DOI
10.1098/rsos.260389
Published
2026-09-09
Container
Royal Society Open Science
Publisher
The Royal Society
Open access
unknown

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BibTeX

@article{allodium:10.1098/rsos.260389,
  title = {Using computer games to explore foraging-predation trade-offs and spatial learning in humans},
  author = {Stav Subach and Arik Dorfman and Adi Bar and Tali Potudin and Aziz Subach and Inon Scharf},
  year = {2026},
  journal = {Royal Society Open Science},
  doi = {10.1098/rsos.260389},
  url = {https://doi.org/10.1098/rsos.260389}
}

RIS

TY  - JOUR
TI  - Using computer games to explore foraging-predation trade-offs and spatial learning in humans
AU  - Stav Subach
AU  - Arik Dorfman
AU  - Adi Bar
AU  - Tali Potudin
AU  - Aziz Subach
AU  - Inon Scharf
PY  - 2026
JO  - Royal Society Open Science
DO  - 10.1098/rsos.260389
UR  - https://doi.org/10.1098/rsos.260389
ER  - 

APA

Subach, S., Dorfman, A., Bar, A., Potudin, T., Subach, A., & Scharf, I. (2026). Using computer games to explore foraging-predation trade-offs and spatial learning in humans. Royal Society Open Science. https://doi.org/10.1098/rsos.260389

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