Depth Perception in Virtual Reality Systems: Effect of Screen Distance, Environment Richness and Display Factors

Cyril Vienne, Stéphane Masfrand, Christophe Bourdin, Jean-Louis Vercher

Open source

DOI
10.1109/access.2020.2972122
Published
2020
Container
IEEE Access
Publisher
Not recorded
Open access
yes

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BibTeX

@article{allodium:10.1109/access.2020.2972122,
  title = {Depth Perception in Virtual Reality Systems: Effect of Screen Distance, Environment Richness and Display Factors},
  author = {Cyril Vienne and Stéphane Masfrand and Christophe Bourdin and Jean-Louis Vercher},
  year = {2020},
  journal = {IEEE Access},
  doi = {10.1109/access.2020.2972122},
  url = {https://doi.org/10.1109/access.2020.2972122}
}

RIS

TY  - JOUR
TI  - Depth Perception in Virtual Reality Systems: Effect of Screen Distance, Environment Richness and Display Factors
AU  - Cyril Vienne
AU  - Stéphane Masfrand
AU  - Christophe Bourdin
AU  - Jean-Louis Vercher
PY  - 2020
JO  - IEEE Access
DO  - 10.1109/access.2020.2972122
UR  - https://doi.org/10.1109/access.2020.2972122
ER  - 

APA

Vienne, C., Masfrand, S., Bourdin, C., & Vercher, J. (2020). Depth Perception in Virtual Reality Systems: Effect of Screen Distance, Environment Richness and Display Factors. IEEE Access. https://doi.org/10.1109/access.2020.2972122

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