Designing a Narrative-Centered Game to Promote AI Literacy and Health Career Exploration.

Mott B, Vandenberg J, Penilla C, Hennigan S, Navarro R, Lester J, Ozer E.

Open source

DOI
10.1109/cog64752.2025.11114233
Published
2025-08-19
Container
IEEE Conf Comput Intell Games
Publisher
Not recorded
Open access
no

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BibTeX

@article{allodium:10.1109/cog64752.2025.11114233,
  title = {Designing a Narrative-Centered Game to Promote AI Literacy and Health Career Exploration.},
  author = {Mott B and  Vandenberg J and  Penilla C and  Hennigan S and  Navarro R and  Lester J and  Ozer E.},
  year = {2025},
  journal = {IEEE Conf Comput Intell Games},
  doi = {10.1109/cog64752.2025.11114233},
  url = {https://doi.org/10.1109/cog64752.2025.11114233}
}

RIS

TY  - JOUR
TI  - Designing a Narrative-Centered Game to Promote AI Literacy and Health Career Exploration.
AU  - Mott B
AU  -  Vandenberg J
AU  -  Penilla C
AU  -  Hennigan S
AU  -  Navarro R
AU  -  Lester J
AU  -  Ozer E.
PY  - 2025
JO  - IEEE Conf Comput Intell Games
DO  - 10.1109/cog64752.2025.11114233
UR  - https://doi.org/10.1109/cog64752.2025.11114233
ER  - 

APA

B, M., J, V., C, P., S, H., R, N., J, L., & E., O. (2025). Designing a Narrative-Centered Game to Promote AI Literacy and Health Career Exploration.. IEEE Conf Comput Intell Games. https://doi.org/10.1109/cog64752.2025.11114233

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