Gamification in Crowdsourcing: A Review

Benedikt Morschheuser, Juho Hamari, Jonna Koivisto

Open source

DOI
10.1109/hicss.2016.543
Published
2016-01
Container
2016 49th Hawaii International Conference on System Sciences (HICSS)
Publisher
IEEE
Open access
unknown

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BibTeX

@article{allodium:10.1109/hicss.2016.543,
  title = {Gamification in Crowdsourcing: A Review},
  author = {Benedikt Morschheuser and Juho Hamari and Jonna Koivisto},
  year = {2016},
  journal = {2016 49th Hawaii International Conference on System Sciences (HICSS)},
  doi = {10.1109/hicss.2016.543},
  url = {https://doi.org/10.1109/hicss.2016.543}
}

RIS

TY  - JOUR
TI  - Gamification in Crowdsourcing: A Review
AU  - Benedikt Morschheuser
AU  - Juho Hamari
AU  - Jonna Koivisto
PY  - 2016
JO  - 2016 49th Hawaii International Conference on System Sciences (HICSS)
DO  - 10.1109/hicss.2016.543
UR  - https://doi.org/10.1109/hicss.2016.543
ER  - 

APA

Morschheuser, B., Hamari, J., & Koivisto, J. (2016). Gamification in Crowdsourcing: A Review. 2016 49th Hawaii International Conference on System Sciences (HICSS). https://doi.org/10.1109/hicss.2016.543

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