When AI Augmentation Helps 3D Gaussian Splatting: Perceptual Thresholds for Training Views.

Jeong S, Li L, Chen B, Rhee T

Open source

DOI
10.1109/mcg.2026.3736828
Published
2026 Sep 24
Container
IEEE computer graphics and applications
Publisher
Not recorded
Open access
unknown

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BibTeX

@article{allodium:10.1109/mcg.2026.3736828,
  title = {When AI Augmentation Helps 3D Gaussian Splatting: Perceptual Thresholds for Training Views.},
  author = {Jeong S and Li L and Chen B and Rhee T},
  year = {2026},
  journal = {IEEE computer graphics and applications},
  doi = {10.1109/mcg.2026.3736828},
  url = {https://doi.org/10.1109/mcg.2026.3736828}
}

RIS

TY  - JOUR
TI  - When AI Augmentation Helps 3D Gaussian Splatting: Perceptual Thresholds for Training Views.
AU  - Jeong S
AU  - Li L
AU  - Chen B
AU  - Rhee T
PY  - 2026
JO  - IEEE computer graphics and applications
DO  - 10.1109/mcg.2026.3736828
UR  - https://doi.org/10.1109/mcg.2026.3736828
ER  - 

APA

S, J., L, L., B, C., & T, R. (2026). When AI Augmentation Helps 3D Gaussian Splatting: Perceptual Thresholds for Training Views.. IEEE computer graphics and applications. https://doi.org/10.1109/mcg.2026.3736828

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