Learning Dynamic Textures for Neural Rendering of Human Actors
- DOI
- 10.1109/tvcg.2020.2996594
- Published
- 2021-10-01
- Container
- IEEE Transactions on Visualization and Computer Graphics
- Publisher
- Institute of Electrical and Electronics Engineers (IEEE)
- Open access
- unknown
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Cite this work
BibTeX
@article{allodium:10.1109/tvcg.2020.2996594,
title = {Learning Dynamic Textures for Neural Rendering of Human Actors},
author = {Lingjie Liu and Weipeng Xu and Marc Habermann and Michael Zollhofer and Florian Bernard and Hyeongwoo Kim and Wenping Wang and Christian Theobalt},
year = {2021},
journal = {IEEE Transactions on Visualization and Computer Graphics},
doi = {10.1109/tvcg.2020.2996594},
url = {https://doi.org/10.1109/tvcg.2020.2996594}
}RIS
TY - JOUR TI - Learning Dynamic Textures for Neural Rendering of Human Actors AU - Lingjie Liu AU - Weipeng Xu AU - Marc Habermann AU - Michael Zollhofer AU - Florian Bernard AU - Hyeongwoo Kim AU - Wenping Wang AU - Christian Theobalt PY - 2021 JO - IEEE Transactions on Visualization and Computer Graphics DO - 10.1109/tvcg.2020.2996594 UR - https://doi.org/10.1109/tvcg.2020.2996594 ER -
APA
Liu, L., Xu, W., Habermann, M., Zollhofer, M., Bernard, F., Kim, H., Wang, W., & Theobalt, C. (2021). Learning Dynamic Textures for Neural Rendering of Human Actors. IEEE Transactions on Visualization and Computer Graphics. https://doi.org/10.1109/tvcg.2020.2996594
Source records
- crossref · retrieved 2026-09-26T17:56:54.075Z