Real-Time Rendering Methods With Adaptive Levels of Detail for Fast Rendering of Parametric Objects on Modern GPUs

Johannes Unterguggenberger, Lukas Lipp, Michael Wimmer, Markus Steinberger, Bernhard Kerbl, Markus Schütz

Open source

DOI
10.1109/tvcg.2025.3638697
Published
2026-07
Container
IEEE Transactions on Visualization and Computer Graphics
Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Open access
unknown

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BibTeX

@article{allodium:10.1109/tvcg.2025.3638697,
  title = {Real-Time Rendering Methods With Adaptive Levels of Detail for Fast Rendering of Parametric Objects on Modern GPUs},
  author = {Johannes Unterguggenberger and Lukas Lipp and Michael Wimmer and Markus Steinberger and Bernhard Kerbl and Markus Schütz},
  year = {2026},
  journal = {IEEE Transactions on Visualization and Computer Graphics},
  doi = {10.1109/tvcg.2025.3638697},
  url = {https://doi.org/10.1109/tvcg.2025.3638697}
}

RIS

TY  - JOUR
TI  - Real-Time Rendering Methods With Adaptive Levels of Detail for Fast Rendering of Parametric Objects on Modern GPUs
AU  - Johannes Unterguggenberger
AU  - Lukas Lipp
AU  - Michael Wimmer
AU  - Markus Steinberger
AU  - Bernhard Kerbl
AU  - Markus Schütz
PY  - 2026
JO  - IEEE Transactions on Visualization and Computer Graphics
DO  - 10.1109/tvcg.2025.3638697
UR  - https://doi.org/10.1109/tvcg.2025.3638697
ER  - 

APA

Unterguggenberger, J., Lipp, L., Wimmer, M., Steinberger, M., Kerbl, B., & Schütz, M. (2026). Real-Time Rendering Methods With Adaptive Levels of Detail for Fast Rendering of Parametric Objects on Modern GPUs. IEEE Transactions on Visualization and Computer Graphics. https://doi.org/10.1109/tvcg.2025.3638697

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