Real-Time Rendering Methods With Adaptive Levels of Detail for Fast Rendering of Parametric Objects on Modern GPUs
- DOI
- 10.1109/tvcg.2025.3638697
- Published
- 2026-07
- Container
- IEEE Transactions on Visualization and Computer Graphics
- Publisher
- Institute of Electrical and Electronics Engineers (IEEE)
- Open access
- unknown
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Cite this work
BibTeX
@article{allodium:10.1109/tvcg.2025.3638697,
title = {Real-Time Rendering Methods With Adaptive Levels of Detail for Fast Rendering of Parametric Objects on Modern GPUs},
author = {Johannes Unterguggenberger and Lukas Lipp and Michael Wimmer and Markus Steinberger and Bernhard Kerbl and Markus Schütz},
year = {2026},
journal = {IEEE Transactions on Visualization and Computer Graphics},
doi = {10.1109/tvcg.2025.3638697},
url = {https://doi.org/10.1109/tvcg.2025.3638697}
}RIS
TY - JOUR TI - Real-Time Rendering Methods With Adaptive Levels of Detail for Fast Rendering of Parametric Objects on Modern GPUs AU - Johannes Unterguggenberger AU - Lukas Lipp AU - Michael Wimmer AU - Markus Steinberger AU - Bernhard Kerbl AU - Markus Schütz PY - 2026 JO - IEEE Transactions on Visualization and Computer Graphics DO - 10.1109/tvcg.2025.3638697 UR - https://doi.org/10.1109/tvcg.2025.3638697 ER -
APA
Unterguggenberger, J., Lipp, L., Wimmer, M., Steinberger, M., Kerbl, B., & Schütz, M. (2026). Real-Time Rendering Methods With Adaptive Levels of Detail for Fast Rendering of Parametric Objects on Modern GPUs. IEEE Transactions on Visualization and Computer Graphics. https://doi.org/10.1109/tvcg.2025.3638697
Source records
- crossref · retrieved 2026-09-25T08:49:40.651Z