Seeing Avatars During Social Interaction in VR May Enhance Inter-Brain Synchronization.

Won K, Pillette L, Savalle E, Argelaguet F, Mace MJ, Lecuyer A

Open source

DOI
10.1109/tvcg.2026.3671344
Published
2026 Jul
Container
IEEE transactions on visualization and computer graphics
Publisher
Not recorded
Open access
unknown

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BibTeX

@article{allodium:10.1109/tvcg.2026.3671344,
  title = {Seeing Avatars During Social Interaction in VR May Enhance Inter-Brain Synchronization.},
  author = {Won K and Pillette L and Savalle E and Argelaguet F and Mace MJ and Lecuyer A},
  year = {2026},
  journal = {IEEE transactions on visualization and computer graphics},
  doi = {10.1109/tvcg.2026.3671344},
  url = {https://doi.org/10.1109/tvcg.2026.3671344}
}

RIS

TY  - JOUR
TI  - Seeing Avatars During Social Interaction in VR May Enhance Inter-Brain Synchronization.
AU  - Won K
AU  - Pillette L
AU  - Savalle E
AU  - Argelaguet F
AU  - Mace MJ
AU  - Lecuyer A
PY  - 2026
JO  - IEEE transactions on visualization and computer graphics
DO  - 10.1109/tvcg.2026.3671344
UR  - https://doi.org/10.1109/tvcg.2026.3671344
ER  - 

APA

K, W., L, P., E, S., F, A., MJ, M., & A, L. (2026). Seeing Avatars During Social Interaction in VR May Enhance Inter-Brain Synchronization.. IEEE transactions on visualization and computer graphics. https://doi.org/10.1109/tvcg.2026.3671344

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