Embodied Spatial Simulation: Enabling Embodied Interaction with Human Motion Simulation in Extended Reality.
- DOI
- 10.1109/tvcg.2026.3679897
- Published
- 2026 May
- Container
- IEEE transactions on visualization and computer graphics
- Publisher
- Not recorded
- Open access
- no
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Cite this work
BibTeX
@article{allodium:10.1109/tvcg.2026.3679897,
title = {Embodied Spatial Simulation: Enabling Embodied Interaction with Human Motion Simulation in Extended Reality.},
author = {Mei Y and Wombacher J and Tseng WJ and Krauss V and Gugenheimer J},
year = {2026},
journal = {IEEE transactions on visualization and computer graphics},
doi = {10.1109/tvcg.2026.3679897},
url = {https://doi.org/10.1109/tvcg.2026.3679897}
}RIS
TY - JOUR TI - Embodied Spatial Simulation: Enabling Embodied Interaction with Human Motion Simulation in Extended Reality. AU - Mei Y AU - Wombacher J AU - Tseng WJ AU - Krauss V AU - Gugenheimer J PY - 2026 JO - IEEE transactions on visualization and computer graphics DO - 10.1109/tvcg.2026.3679897 UR - https://doi.org/10.1109/tvcg.2026.3679897 ER -
APA
Y, M., J, W., WJ, T., V, K., & J, G. (2026). Embodied Spatial Simulation: Enabling Embodied Interaction with Human Motion Simulation in Extended Reality.. IEEE transactions on visualization and computer graphics. https://doi.org/10.1109/tvcg.2026.3679897
Source records
- pubmed · retrieved 2026-09-25T19:11:44.768Z
- europe-pmc · retrieved 2026-09-25T19:11:44.764Z