Embodied Spatial Simulation: Enabling Embodied Interaction with Human Motion Simulation in Extended Reality.

Mei Y, Wombacher J, Tseng WJ, Krauss V, Gugenheimer J

Open source

DOI
10.1109/tvcg.2026.3679897
Published
2026 May
Container
IEEE transactions on visualization and computer graphics
Publisher
Not recorded
Open access
no

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BibTeX

@article{allodium:10.1109/tvcg.2026.3679897,
  title = {Embodied Spatial Simulation: Enabling Embodied Interaction with Human Motion Simulation in Extended Reality.},
  author = {Mei Y and Wombacher J and Tseng WJ and Krauss V and Gugenheimer J},
  year = {2026},
  journal = {IEEE transactions on visualization and computer graphics},
  doi = {10.1109/tvcg.2026.3679897},
  url = {https://doi.org/10.1109/tvcg.2026.3679897}
}

RIS

TY  - JOUR
TI  - Embodied Spatial Simulation: Enabling Embodied Interaction with Human Motion Simulation in Extended Reality.
AU  - Mei Y
AU  - Wombacher J
AU  - Tseng WJ
AU  - Krauss V
AU  - Gugenheimer J
PY  - 2026
JO  - IEEE transactions on visualization and computer graphics
DO  - 10.1109/tvcg.2026.3679897
UR  - https://doi.org/10.1109/tvcg.2026.3679897
ER  - 

APA

Y, M., J, W., WJ, T., V, K., & J, G. (2026). Embodied Spatial Simulation: Enabling Embodied Interaction with Human Motion Simulation in Extended Reality.. IEEE transactions on visualization and computer graphics. https://doi.org/10.1109/tvcg.2026.3679897

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