I Have a Claw! Impact of Embodying a Biomimetic Avatar on Self-Perception and Task Performance in Virtual Reality.

Lefrou T, Lefeuvre T, Dufresne F, Dubosc C, Christmann O, Gorisse G

Open source

DOI
10.1109/tvcg.2026.3693261
Published
2026 Jul
Container
IEEE transactions on visualization and computer graphics
Publisher
Not recorded
Open access
unknown

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BibTeX

@article{allodium:10.1109/tvcg.2026.3693261,
  title = {I Have a Claw! Impact of Embodying a Biomimetic Avatar on Self-Perception and Task Performance in Virtual Reality.},
  author = {Lefrou T and Lefeuvre T and Dufresne F and Dubosc C and Christmann O and Gorisse G},
  year = {2026},
  journal = {IEEE transactions on visualization and computer graphics},
  doi = {10.1109/tvcg.2026.3693261},
  url = {https://doi.org/10.1109/tvcg.2026.3693261}
}

RIS

TY  - JOUR
TI  - I Have a Claw! Impact of Embodying a Biomimetic Avatar on Self-Perception and Task Performance in Virtual Reality.
AU  - Lefrou T
AU  - Lefeuvre T
AU  - Dufresne F
AU  - Dubosc C
AU  - Christmann O
AU  - Gorisse G
PY  - 2026
JO  - IEEE transactions on visualization and computer graphics
DO  - 10.1109/tvcg.2026.3693261
UR  - https://doi.org/10.1109/tvcg.2026.3693261
ER  - 

APA

T, L., T, L., F, D., C, D., O, C., & G, G. (2026). I Have a Claw! Impact of Embodying a Biomimetic Avatar on Self-Perception and Task Performance in Virtual Reality.. IEEE transactions on visualization and computer graphics. https://doi.org/10.1109/tvcg.2026.3693261

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