Evaluating the Effectiveness of VR Rehabilitation Systems for ASD: A Focus on Embodied Interaction and Longitudinal Impact.
- DOI
- 10.1109/tvcg.2026.3713954
- Published
- 2026 Oct
- Container
- IEEE transactions on visualization and computer graphics
- Publisher
- Not recorded
- Open access
- unknown
Credibility signals
limited evidence Score 43/100 under policy 1.0.0. This is a metadata assessment, not a judgment of the paper's conclusions.
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Cite this work
BibTeX
@article{allodium:10.1109/tvcg.2026.3713954,
title = {Evaluating the Effectiveness of VR Rehabilitation Systems for ASD: A Focus on Embodied Interaction and Longitudinal Impact.},
author = {Qu J and Bu L and Zhang Q and Zhang K and Liu N and Li M and Pang X},
year = {2026},
journal = {IEEE transactions on visualization and computer graphics},
doi = {10.1109/tvcg.2026.3713954},
url = {https://doi.org/10.1109/tvcg.2026.3713954}
}RIS
TY - JOUR TI - Evaluating the Effectiveness of VR Rehabilitation Systems for ASD: A Focus on Embodied Interaction and Longitudinal Impact. AU - Qu J AU - Bu L AU - Zhang Q AU - Zhang K AU - Liu N AU - Li M AU - Pang X PY - 2026 JO - IEEE transactions on visualization and computer graphics DO - 10.1109/tvcg.2026.3713954 UR - https://doi.org/10.1109/tvcg.2026.3713954 ER -
APA
J, Q., L, B., Q, Z., K, Z., N, L., M, L., & X, P. (2026). Evaluating the Effectiveness of VR Rehabilitation Systems for ASD: A Focus on Embodied Interaction and Longitudinal Impact.. IEEE transactions on visualization and computer graphics. https://doi.org/10.1109/tvcg.2026.3713954
Source records
- pubmed · retrieved 2026-09-25T16:51:21.262Z