The Rheology Gap: A Component-Level Benchmark for VR-to-Reality Motor Skill Transfer under Linear Haptic Simulation
- DOI
- 10.1109/tvcg.2026.3745621
- Published
- 2026
- Container
- IEEE Transactions on Visualization and Computer Graphics
- Publisher
- Institute of Electrical and Electronics Engineers (IEEE)
- Open access
- unknown
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Cite this work
BibTeX
@article{allodium:10.1109/tvcg.2026.3745621,
title = {The Rheology Gap: A Component-Level Benchmark for VR-to-Reality Motor Skill Transfer under Linear Haptic Simulation},
author = {Zhiping Liu and Lu An},
year = {2026},
journal = {IEEE Transactions on Visualization and Computer Graphics},
doi = {10.1109/tvcg.2026.3745621},
url = {https://doi.org/10.1109/tvcg.2026.3745621}
}RIS
TY - JOUR TI - The Rheology Gap: A Component-Level Benchmark for VR-to-Reality Motor Skill Transfer under Linear Haptic Simulation AU - Zhiping Liu AU - Lu An PY - 2026 JO - IEEE Transactions on Visualization and Computer Graphics DO - 10.1109/tvcg.2026.3745621 UR - https://doi.org/10.1109/tvcg.2026.3745621 ER -
APA
Liu, Z., & An, L. (2026). The Rheology Gap: A Component-Level Benchmark for VR-to-Reality Motor Skill Transfer under Linear Haptic Simulation. IEEE Transactions on Visualization and Computer Graphics. https://doi.org/10.1109/tvcg.2026.3745621
Source records
- crossref · retrieved 2026-11-07T08:46:09.474Z