Actionable Guidance Outperforms Map and Compass Cues in Demanding Immersive VR Wayfinding.

Varshney A, Turkstra LM, Su J, Zhou M, Grafton ST, Giesbrecht B, Hegarty M, Beyeler M

Open source

DOI
10.1109/tvcg.2026.3747426
Published
2026 Oct 29
Container
IEEE transactions on visualization and computer graphics
Publisher
Not recorded
Open access
unknown

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BibTeX

@article{allodium:10.1109/tvcg.2026.3747426,
  title = {Actionable Guidance Outperforms Map and Compass Cues in Demanding Immersive VR Wayfinding.},
  author = {Varshney A and Turkstra LM and Su J and Zhou M and Grafton ST and Giesbrecht B and Hegarty M and Beyeler M},
  year = {2026},
  journal = {IEEE transactions on visualization and computer graphics},
  doi = {10.1109/tvcg.2026.3747426},
  url = {https://doi.org/10.1109/tvcg.2026.3747426}
}

RIS

TY  - JOUR
TI  - Actionable Guidance Outperforms Map and Compass Cues in Demanding Immersive VR Wayfinding.
AU  - Varshney A
AU  - Turkstra LM
AU  - Su J
AU  - Zhou M
AU  - Grafton ST
AU  - Giesbrecht B
AU  - Hegarty M
AU  - Beyeler M
PY  - 2026
JO  - IEEE transactions on visualization and computer graphics
DO  - 10.1109/tvcg.2026.3747426
UR  - https://doi.org/10.1109/tvcg.2026.3747426
ER  - 

APA

A, V., LM, T., J, S., M, Z., ST, G., B, G., M, H., & M, B. (2026). Actionable Guidance Outperforms Map and Compass Cues in Demanding Immersive VR Wayfinding.. IEEE transactions on visualization and computer graphics. https://doi.org/10.1109/tvcg.2026.3747426

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