Low Vision Assessment in Virtual Reality (LVAVR): Spatial Computing in Virtual Reality and Real-World.

Bailey E, Roy P, Shifflett K, Goldstein J, Dagnelie G.

Open source

DOI
10.1109/vrw70859.2026.00284
Published
2026-05-01
Container
2026 IEEE Conf Virtual Real 3D User Interfaces Abstr Workshops (2026)
Publisher
Not recorded
Open access
no

Credibility signals

limited evidence Score 43/100 under policy 1.0.0. This is a metadata assessment, not a judgment of the paper's conclusions.

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BibTeX

@article{allodium:10.1109/vrw70859.2026.00284,
  title = {Low Vision Assessment in Virtual Reality (LVAVR): Spatial Computing in Virtual Reality and Real-World.},
  author = {Bailey E and  Roy P and  Shifflett K and  Goldstein J and  Dagnelie G.},
  year = {2026},
  journal = {2026 IEEE Conf Virtual Real 3D User Interfaces Abstr Workshops (2026)},
  doi = {10.1109/vrw70859.2026.00284},
  url = {https://doi.org/10.1109/vrw70859.2026.00284}
}

RIS

TY  - JOUR
TI  - Low Vision Assessment in Virtual Reality (LVAVR): Spatial Computing in Virtual Reality and Real-World.
AU  - Bailey E
AU  -  Roy P
AU  -  Shifflett K
AU  -  Goldstein J
AU  -  Dagnelie G.
PY  - 2026
JO  - 2026 IEEE Conf Virtual Real 3D User Interfaces Abstr Workshops (2026)
DO  - 10.1109/vrw70859.2026.00284
UR  - https://doi.org/10.1109/vrw70859.2026.00284
ER  - 

APA

E, B., P, R., K, S., J, G., & G., D. (2026). Low Vision Assessment in Virtual Reality (LVAVR): Spatial Computing in Virtual Reality and Real-World.. 2026 IEEE Conf Virtual Real 3D User Interfaces Abstr Workshops (2026). https://doi.org/10.1109/vrw70859.2026.00284

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