Impact of Gamification on Learning Oral Mucosal Pathology Among Dental Students: A Randomized Controlled Trial

Anaïs Bonneau, Stérenn Cann, Agathe Louisy, Anne‐Gaëlle Chaux, Emilie Hascoët, Philippe Lesclous, Alexandra Cloitre

Open source

DOI
10.1111/eje.70315
Published
2026-10-08
Container
European Journal of Dental Education
Publisher
Wiley
Open access
unknown

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BibTeX

@article{allodium:10.1111/eje.70315,
  title = {Impact of Gamification on Learning Oral Mucosal Pathology Among Dental Students: A Randomized Controlled Trial},
  author = {Anaïs Bonneau and Stérenn Cann and Agathe Louisy and Anne‐Gaëlle Chaux and Emilie Hascoët and Philippe Lesclous and Alexandra Cloitre},
  year = {2026},
  journal = {European Journal of Dental Education},
  doi = {10.1111/eje.70315},
  url = {https://doi.org/10.1111/eje.70315}
}

RIS

TY  - JOUR
TI  - Impact of Gamification on Learning Oral Mucosal Pathology Among Dental Students: A Randomized Controlled Trial
AU  - Anaïs Bonneau
AU  - Stérenn Cann
AU  - Agathe Louisy
AU  - Anne‐Gaëlle Chaux
AU  - Emilie Hascoët
AU  - Philippe Lesclous
AU  - Alexandra Cloitre
PY  - 2026
JO  - European Journal of Dental Education
DO  - 10.1111/eje.70315
UR  - https://doi.org/10.1111/eje.70315
ER  - 

APA

Bonneau, A., Cann, S., Louisy, A., Chaux, A., Hascoët, E., Lesclous, P., & Cloitre, A. (2026). Impact of Gamification on Learning Oral Mucosal Pathology Among Dental Students: A Randomized Controlled Trial. European Journal of Dental Education. https://doi.org/10.1111/eje.70315

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