Predicting social anxiety disorder based on communication logs and social network data from a massively multiplayer online game: Using a graph neural network.

Yokotani K, Takano M, Abe N, Kato TA

Open source

DOI
10.1111/pcn.13804
Published
2025 May
Container
Psychiatry and clinical neurosciences
Publisher
Not recorded
Open access
yes

Credibility signals

limited evidence Score 45/100 under policy 1.0.0. This is a metadata assessment, not a judgment of the paper's conclusions.

Show all credibility signals

Cite this work

BibTeX

@article{allodium:10.1111/pcn.13804,
  title = {Predicting social anxiety disorder based on communication logs and social network data from a massively multiplayer online game: Using a graph neural network.},
  author = {Yokotani K and Takano M and Abe N and Kato TA},
  year = {2025},
  journal = {Psychiatry and clinical neurosciences},
  doi = {10.1111/pcn.13804},
  url = {https://doi.org/10.1111/pcn.13804}
}

RIS

TY  - JOUR
TI  - Predicting social anxiety disorder based on communication logs and social network data from a massively multiplayer online game: Using a graph neural network.
AU  - Yokotani K
AU  - Takano M
AU  - Abe N
AU  - Kato TA
PY  - 2025
JO  - Psychiatry and clinical neurosciences
DO  - 10.1111/pcn.13804
UR  - https://doi.org/10.1111/pcn.13804
ER  - 

APA

K, Y., M, T., N, A., & TA, K. (2025). Predicting social anxiety disorder based on communication logs and social network data from a massively multiplayer online game: Using a graph neural network.. Psychiatry and clinical neurosciences. https://doi.org/10.1111/pcn.13804

Source records