Students' perceptions of an in-house developed pharmacy serious game for professional skills training.

Yap KY, Tan SIBH, Yap KZ, Yap JYG

Open source

DOI
10.1136/bmjstel-2019-000547
Published
2020
Container
BMJ simulation & technology enhanced learning
Publisher
Not recorded
Open access
yes

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BibTeX

@article{allodium:10.1136/bmjstel-2019-000547,
  title = {Students' perceptions of an in-house developed pharmacy serious game for professional skills training.},
  author = {Yap KY and Tan SIBH and Yap KZ and Yap JYG},
  year = {2020},
  journal = {BMJ simulation \& technology enhanced learning},
  doi = {10.1136/bmjstel-2019-000547},
  url = {https://doi.org/10.1136/bmjstel-2019-000547}
}

RIS

TY  - JOUR
TI  - Students' perceptions of an in-house developed pharmacy serious game for professional skills training.
AU  - Yap KY
AU  - Tan SIBH
AU  - Yap KZ
AU  - Yap JYG
PY  - 2020
JO  - BMJ simulation & technology enhanced learning
DO  - 10.1136/bmjstel-2019-000547
UR  - https://doi.org/10.1136/bmjstel-2019-000547
ER  - 

APA

KY, Y., SIBH, T., KZ, Y., & JYG, Y. (2020). Students' perceptions of an in-house developed pharmacy serious game for professional skills training.. BMJ simulation & technology enhanced learning. https://doi.org/10.1136/bmjstel-2019-000547

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