Gamification, game-based learning and serious games in palliative care education: systematic review

Innes Peek, Dylan Harris, Fiona Rawlinson, Siân Gallard

Open source

DOI
10.1136/spcare-2025-006005
Published
2026-04-28
Container
BMJ Supportive & Palliative Care
Publisher
BMJ
Open access
unknown

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BibTeX

@article{allodium:10.1136/spcare-2025-006005,
  title = {Gamification, game-based learning and serious games in palliative care education: systematic review},
  author = {Innes Peek and Dylan Harris and Fiona Rawlinson and Siân Gallard},
  year = {2026},
  journal = {BMJ Supportive \& Palliative Care},
  doi = {10.1136/spcare-2025-006005},
  url = {https://doi.org/10.1136/spcare-2025-006005}
}

RIS

TY  - JOUR
TI  - Gamification, game-based learning and serious games in palliative care education: systematic review
AU  - Innes Peek
AU  - Dylan Harris
AU  - Fiona Rawlinson
AU  - Siân Gallard
PY  - 2026
JO  - BMJ Supportive & Palliative Care
DO  - 10.1136/spcare-2025-006005
UR  - https://doi.org/10.1136/spcare-2025-006005
ER  - 

APA

Peek, I., Harris, D., Rawlinson, F., & Gallard, S. (2026). Gamification, game-based learning and serious games in palliative care education: systematic review. BMJ Supportive & Palliative Care. https://doi.org/10.1136/spcare-2025-006005

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