Repurposing Citizen Science Games as Software Tools for Professional Scientists.
- DOI
- 10.1145/3235765.3235770
- Published
- 2018 Aug
- Container
- FDG : proceedings of the International Conference on Foundations of Digital Games. International Conference on the Foundations of Digital Games
- Publisher
- Not recorded
- Open access
- yes
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Cite this work
BibTeX
@article{allodium:10.1145/3235765.3235770,
title = {Repurposing Citizen Science Games as Software Tools for Professional Scientists.},
author = {Cooper S and Sterling ALR and Kleffner R and Silversmith WM and Siegel JB},
year = {2018},
journal = {FDG : proceedings of the International Conference on Foundations of Digital Games. International Conference on the Foundations of Digital Games},
doi = {10.1145/3235765.3235770},
url = {https://doi.org/10.1145/3235765.3235770}
}RIS
TY - JOUR TI - Repurposing Citizen Science Games as Software Tools for Professional Scientists. AU - Cooper S AU - Sterling ALR AU - Kleffner R AU - Silversmith WM AU - Siegel JB PY - 2018 JO - FDG : proceedings of the International Conference on Foundations of Digital Games. International Conference on the Foundations of Digital Games DO - 10.1145/3235765.3235770 UR - https://doi.org/10.1145/3235765.3235770 ER -
APA
S, C., ALR, S., R, K., WM, S., & JB, S. (2018). Repurposing Citizen Science Games as Software Tools for Professional Scientists.. FDG : proceedings of the International Conference on Foundations of Digital Games. International Conference on the Foundations of Digital Games. https://doi.org/10.1145/3235765.3235770
Source records
- pubmed · retrieved 2026-09-25T19:02:12.304Z