Promoting Open Education Through Gamification in Higher Education : the OpenGame project

Alicia García-Holgado, Francisco José García-Peñalvo, Colin de la Higuera, Antonio Teixeira, Ulf-Daniel Ehlers, James Bruton, Fabio Nascimbeni, Natalia Padilla Zea, Daniel Burgos

Open source

DOI
10.1145/3434780.3436688
Published
2022-01-22
Container
Not recorded
Publisher
ACM
Open access
no

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BibTeX

@article{allodium:10.1145/3434780.3436688,
  title = {Promoting Open Education Through Gamification in Higher Education : the OpenGame project},
  author = {Alicia García-Holgado and Francisco José García-Peñalvo and Colin de la Higuera and Antonio Teixeira and Ulf-Daniel Ehlers and James Bruton and Fabio Nascimbeni and Natalia Padilla Zea and Daniel Burgos},
  year = {2022},
  doi = {10.1145/3434780.3436688},
  url = {https://doi.org/10.1145/3434780.3436688}
}

RIS

TY  - JOUR
TI  - Promoting Open Education Through Gamification in Higher Education : the OpenGame project
AU  - Alicia García-Holgado
AU  - Francisco José García-Peñalvo
AU  - Colin de la Higuera
AU  - Antonio Teixeira
AU  - Ulf-Daniel Ehlers
AU  - James Bruton
AU  - Fabio Nascimbeni
AU  - Natalia Padilla Zea
AU  - Daniel Burgos
PY  - 2022
DO  - 10.1145/3434780.3436688
UR  - https://doi.org/10.1145/3434780.3436688
ER  - 

APA

García-Holgado, A., García-Peñalvo, F. J., Higuera, C. D. L., Teixeira, A., Ehlers, U., Bruton, J., Nascimbeni, F., Zea, N. P., & Burgos, D. (2022). Promoting Open Education Through Gamification in Higher Education : the OpenGame project. https://doi.org/10.1145/3434780.3436688

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