Using an agent-based approach for robust automated testing of computer games

Samira Shirzadehhajimahmood, I. S. W. B. Prasetya, Frank Dignum, Mehdi Dastani, Gabriele Keller

Open source

DOI
10.1145/3472672.3473952
Published
2021-08-23
Container
Proceedings of the 12th International Workshop on Automating TEST Case Design, Selection, and Evaluation
Publisher
ACM
Open access
unknown

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BibTeX

@article{allodium:10.1145/3472672.3473952,
  title = {Using an agent-based approach for robust automated testing of computer games},
  author = {Samira Shirzadehhajimahmood and I. S. W. B. Prasetya and Frank Dignum and Mehdi Dastani and Gabriele Keller},
  year = {2021},
  journal = {Proceedings of the 12th International Workshop on Automating TEST Case Design, Selection, and Evaluation},
  doi = {10.1145/3472672.3473952},
  url = {https://doi.org/10.1145/3472672.3473952}
}

RIS

TY  - JOUR
TI  - Using an agent-based approach for robust automated testing of computer games
AU  - Samira Shirzadehhajimahmood
AU  - I. S. W. B. Prasetya
AU  - Frank Dignum
AU  - Mehdi Dastani
AU  - Gabriele Keller
PY  - 2021
JO  - Proceedings of the 12th International Workshop on Automating TEST Case Design, Selection, and Evaluation
DO  - 10.1145/3472672.3473952
UR  - https://doi.org/10.1145/3472672.3473952
ER  - 

APA

Shirzadehhajimahmood, S., Prasetya, I. S. W. B., Dignum, F., Dastani, M., & Keller, G. (2021). Using an agent-based approach for robust automated testing of computer games. Proceedings of the 12th International Workshop on Automating TEST Case Design, Selection, and Evaluation. https://doi.org/10.1145/3472672.3473952

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