Bibliometric analysis of gamification in teacher education during the generative AI era: historical trends, present status, and future trajectories.

Rincón Pinzón MA, Vargas Sánchez AD, Glasserman Morales LD.

Open source

DOI
10.12688/f1000research.178620.2
Published
2026-06-23
Container
F1000Res
Publisher
Not recorded
Open access
yes

Credibility signals

limited evidence Score 45/100 under policy 1.0.0. This is a metadata assessment, not a judgment of the paper's conclusions.

Show all credibility signals

Cite this work

BibTeX

@article{allodium:10.12688/f1000research.178620.2,
  title = {Bibliometric analysis of gamification in teacher education during the generative AI era: historical trends, present status, and future trajectories.},
  author = {Rincón Pinzón MA and  Vargas Sánchez AD and  Glasserman Morales LD.},
  year = {2026},
  journal = {F1000Res},
  doi = {10.12688/f1000research.178620.2},
  url = {https://doi.org/10.12688/f1000research.178620.2}
}

RIS

TY  - JOUR
TI  - Bibliometric analysis of gamification in teacher education during the generative AI era: historical trends, present status, and future trajectories.
AU  - Rincón Pinzón MA
AU  -  Vargas Sánchez AD
AU  -  Glasserman Morales LD.
PY  - 2026
JO  - F1000Res
DO  - 10.12688/f1000research.178620.2
UR  - https://doi.org/10.12688/f1000research.178620.2
ER  - 

APA

MA, R. P., AD, V. S., & LD., G. M. (2026). Bibliometric analysis of gamification in teacher education during the generative AI era: historical trends, present status, and future trajectories.. F1000Res. https://doi.org/10.12688/f1000research.178620.2

Source records