Reaching articular limits can negatively impact embodiment in virtual reality

Thibault Porssut, Olaf Blanke, Bruno Herbelin, Ronan Boulic

Open source

DOI
10.1371/journal.pone.0255554
Published
2022-03-02
Container
PLOS ONE
Publisher
Public Library of Science (PLoS)
Open access
unknown

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BibTeX

@article{allodium:10.1371/journal.pone.0255554,
  title = {Reaching articular limits can negatively impact embodiment in virtual reality},
  author = {Thibault Porssut and Olaf Blanke and Bruno Herbelin and Ronan Boulic},
  year = {2022},
  journal = {PLOS ONE},
  doi = {10.1371/journal.pone.0255554},
  url = {https://doi.org/10.1371/journal.pone.0255554}
}

RIS

TY  - JOUR
TI  - Reaching articular limits can negatively impact embodiment in virtual reality
AU  - Thibault Porssut
AU  - Olaf Blanke
AU  - Bruno Herbelin
AU  - Ronan Boulic
PY  - 2022
JO  - PLOS ONE
DO  - 10.1371/journal.pone.0255554
UR  - https://doi.org/10.1371/journal.pone.0255554
ER  - 

APA

Porssut, T., Blanke, O., Herbelin, B., & Boulic, R. (2022). Reaching articular limits can negatively impact embodiment in virtual reality. PLOS ONE. https://doi.org/10.1371/journal.pone.0255554

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