Measuring how motivation affects information quality assessment: A gamification approach.

Poženel M, Zrnec A, Lavbič D

Open source

DOI
10.1371/journal.pone.0274811
Published
2022
Container
PloS one
Publisher
Not recorded
Open access
yes

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BibTeX

@article{allodium:10.1371/journal.pone.0274811,
  title = {Measuring how motivation affects information quality assessment: A gamification approach.},
  author = {Poženel M and Zrnec A and Lavbič D},
  year = {2022},
  journal = {PloS one},
  doi = {10.1371/journal.pone.0274811},
  url = {https://doi.org/10.1371/journal.pone.0274811}
}

RIS

TY  - JOUR
TI  - Measuring how motivation affects information quality assessment: A gamification approach.
AU  - Poženel M
AU  - Zrnec A
AU  - Lavbič D
PY  - 2022
JO  - PloS one
DO  - 10.1371/journal.pone.0274811
UR  - https://doi.org/10.1371/journal.pone.0274811
ER  - 

APA

M, P., A, Z., & D, L. (2022). Measuring how motivation affects information quality assessment: A gamification approach.. PloS one. https://doi.org/10.1371/journal.pone.0274811

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