Eyes on me: Investigating the role and influence of eye-tracking data on user modeling in virtual reality

Dayoung Jeong, Mingon Jeong, Ungyeon Yang, Kyungsik Han

Open source

DOI
10.1371/journal.pone.0278970
Published
2022-12-29
Container
PLOS ONE
Publisher
Public Library of Science (PLoS)
Open access
unknown

Credibility signals

uncertain Score 64/100 under policy 1.0.0. This is a metadata assessment, not a judgment of the paper's conclusions.

Show all credibility signals

Cite this work

BibTeX

@article{allodium:10.1371/journal.pone.0278970,
  title = {Eyes on me: Investigating the role and influence of eye-tracking data on user modeling in virtual reality},
  author = {Dayoung Jeong and Mingon Jeong and Ungyeon Yang and Kyungsik Han},
  year = {2022},
  journal = {PLOS ONE},
  doi = {10.1371/journal.pone.0278970},
  url = {https://doi.org/10.1371/journal.pone.0278970}
}

RIS

TY  - JOUR
TI  - Eyes on me: Investigating the role and influence of eye-tracking data on user modeling in virtual reality
AU  - Dayoung Jeong
AU  - Mingon Jeong
AU  - Ungyeon Yang
AU  - Kyungsik Han
PY  - 2022
JO  - PLOS ONE
DO  - 10.1371/journal.pone.0278970
UR  - https://doi.org/10.1371/journal.pone.0278970
ER  - 

APA

Jeong, D., Jeong, M., Yang, U., & Han, K. (2022). Eyes on me: Investigating the role and influence of eye-tracking data on user modeling in virtual reality. PLOS ONE. https://doi.org/10.1371/journal.pone.0278970

Source records