Effects of immersive virtual reality on limb motor function, balance, gait and quality of life after stroke: A systematic review and meta-analysis

Dana Islam, Ingela Marklund, Mia von Euler, Maria Jaensson

Open source

DOI
10.1371/journal.pone.0351114
Published
2026-07-06
Container
PLOS One
Publisher
Public Library of Science (PLoS)
Open access
unknown

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BibTeX

@article{allodium:10.1371/journal.pone.0351114,
  title = {Effects of immersive virtual reality on limb motor function, balance, gait and quality of life after stroke: A systematic review and meta-analysis},
  author = {Dana Islam and Ingela Marklund and Mia von Euler and Maria Jaensson},
  year = {2026},
  journal = {PLOS One},
  doi = {10.1371/journal.pone.0351114},
  url = {https://doi.org/10.1371/journal.pone.0351114}
}

RIS

TY  - JOUR
TI  - Effects of immersive virtual reality on limb motor function, balance, gait and quality of life after stroke: A systematic review and meta-analysis
AU  - Dana Islam
AU  - Ingela Marklund
AU  - Mia von Euler
AU  - Maria Jaensson
PY  - 2026
JO  - PLOS One
DO  - 10.1371/journal.pone.0351114
UR  - https://doi.org/10.1371/journal.pone.0351114
ER  - 

APA

Islam, D., Marklund, I., Euler, M. V., & Jaensson, M. (2026). Effects of immersive virtual reality on limb motor function, balance, gait and quality of life after stroke: A systematic review and meta-analysis. PLOS One. https://doi.org/10.1371/journal.pone.0351114

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