Dysonans ludonarracyjny w światocentrycznych grach wideo

Michał Mróz

Open source

DOI
10.14746/i.2025.39.48.9
Published
2025-12-11
Container
Images. The International Journal of European Film, Performing Arts and Audiovisual Communication
Publisher
Adam Mickiewicz University Poznan
Open access
unknown

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BibTeX

@article{allodium:10.14746/i.2025.39.48.9,
  title = {Dysonans ludonarracyjny w światocentrycznych grach wideo},
  author = {Michał Mróz},
  year = {2025},
  journal = {Images. The International Journal of European Film, Performing Arts and Audiovisual Communication},
  doi = {10.14746/i.2025.39.48.9},
  url = {https://doi.org/10.14746/i.2025.39.48.9}
}

RIS

TY  - JOUR
TI  - Dysonans ludonarracyjny w światocentrycznych grach wideo
AU  - Michał Mróz
PY  - 2025
JO  - Images. The International Journal of European Film, Performing Arts and Audiovisual Communication
DO  - 10.14746/i.2025.39.48.9
UR  - https://doi.org/10.14746/i.2025.39.48.9
ER  - 

APA

Mróz, M. (2025). Dysonans ludonarracyjny w światocentrycznych grach wideo. Images. The International Journal of European Film, Performing Arts and Audiovisual Communication. https://doi.org/10.14746/i.2025.39.48.9

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