How to Learn and How to Teach the Five Content Areas: Programming Languages, Game Design, Computer Thinking, Algorithmic Thinking and Robotics Programming - A Systematic Review of Journal Publications From 2015 to 2020”

Dragan Cvetkovic, Dragan Rastovac, Dejan Viduka, Ana Basic

Open source

DOI
10.20944/preprints202301.0505.v1
Published
2023-01-27
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Not recorded
Publisher
MDPI AG
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unknown

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BibTeX

@article{allodium:10.20944/preprints202301.0505.v1,
  title = {How to Learn and How to Teach the Five Content Areas: Programming Languages, Game Design, Computer Thinking, Algorithmic Thinking and Robotics Programming - A Systematic Review of Journal Publications From 2015 to 2020”},
  author = {Dragan Cvetkovic and Dragan Rastovac and Dejan Viduka and Ana Basic},
  year = {2023},
  doi = {10.20944/preprints202301.0505.v1},
  url = {https://doi.org/10.20944/preprints202301.0505.v1}
}

RIS

TY  - JOUR
TI  - How to Learn and How to Teach the Five Content Areas: Programming Languages, Game Design, Computer Thinking, Algorithmic Thinking and Robotics Programming - A Systematic Review of Journal Publications From 2015 to 2020”
AU  - Dragan Cvetkovic
AU  - Dragan Rastovac
AU  - Dejan Viduka
AU  - Ana Basic
PY  - 2023
DO  - 10.20944/preprints202301.0505.v1
UR  - https://doi.org/10.20944/preprints202301.0505.v1
ER  - 

APA

Cvetkovic, D., Rastovac, D., Viduka, D., & Basic, A. (2023). How to Learn and How to Teach the Five Content Areas: Programming Languages, Game Design, Computer Thinking, Algorithmic Thinking and Robotics Programming - A Systematic Review of Journal Publications From 2015 to 2020”. https://doi.org/10.20944/preprints202301.0505.v1

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