Beyond Points and Badges: Gamification as a Strategic Innovation in Language Education

Edgar R. Eslit

Open source

DOI
10.20944/preprints202602.0074.v1
Published
2026-02-02
Container
Not recorded
Publisher
MDPI AG
Open access
unknown

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BibTeX

@article{allodium:10.20944/preprints202602.0074.v1,
  title = {Beyond Points and Badges: Gamification as a Strategic Innovation in Language Education},
  author = {Edgar R. Eslit},
  year = {2026},
  doi = {10.20944/preprints202602.0074.v1},
  url = {https://doi.org/10.20944/preprints202602.0074.v1}
}

RIS

TY  - JOUR
TI  - Beyond Points and Badges: Gamification as a Strategic Innovation in Language Education
AU  - Edgar R. Eslit
PY  - 2026
DO  - 10.20944/preprints202602.0074.v1
UR  - https://doi.org/10.20944/preprints202602.0074.v1
ER  - 

APA

Eslit, E. R. (2026). Beyond Points and Badges: Gamification as a Strategic Innovation in Language Education. https://doi.org/10.20944/preprints202602.0074.v1

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