Skeleton-Based Activity Recognition for Children with Autism Using Graph Convolutional Networks

Betül Ay, Mehmet Ata Öztürk, Galip Aydın

Open source

DOI
10.20944/preprints202606.1771.v1
Published
2026-06-24
Container
Not recorded
Publisher
MDPI AG
Open access
unknown

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BibTeX

@article{allodium:10.20944/preprints202606.1771.v1,
  title = {Skeleton-Based Activity Recognition for Children with Autism Using Graph Convolutional Networks},
  author = {Betül Ay and Mehmet Ata Öztürk and Galip Aydın},
  year = {2026},
  doi = {10.20944/preprints202606.1771.v1},
  url = {https://doi.org/10.20944/preprints202606.1771.v1}
}

RIS

TY  - JOUR
TI  - Skeleton-Based Activity Recognition for Children with Autism Using Graph Convolutional Networks
AU  - Betül Ay
AU  - Mehmet Ata Öztürk
AU  - Galip Aydın
PY  - 2026
DO  - 10.20944/preprints202606.1771.v1
UR  - https://doi.org/10.20944/preprints202606.1771.v1
ER  - 

APA

Ay, B., Öztürk, M. A., & Aydın, G. (2026). Skeleton-Based Activity Recognition for Children with Autism Using Graph Convolutional Networks. https://doi.org/10.20944/preprints202606.1771.v1

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