A focus group study among insufficiently physically active African American adults regarding technology-delivered team-based gamification for physical activity promotion.
- DOI
- 10.21037/mhealth-23-44
- Published
- 2024
- Container
- mHealth
- Publisher
- Not recorded
- Open access
- yes
Credibility signals
limited evidence Score 45/100 under policy 1.0.0. This is a metadata assessment, not a judgment of the paper's conclusions.
Show all credibility signals
- cautionDOI registered: No matching Crossref record was present in this response.
- cautionDOI resolves: No matching Crossref record was present in this response.
- not scoredDirectory of Open Access Journals: No matching DOAJ record was present in this response. No allow-list match; this is not evidence of low credibility.
- not scoredMEDLINE indexed: Not checked or no result supplied; no credibility inference made.
- not scoredOpenAlex core source: Not checked or no result supplied; no credibility inference made.
- not scoredKnown publisher allow-list: Not checked or no result supplied; no credibility inference made.
- not scoredROR affiliation: Not checked or no result supplied; no credibility inference made.
- not scoredRetraction Watch retraction: No retraction notice matched this DOI in the deployed snapshot. No matching event found; coverage may be incomplete.
- not scoredRetraction Watch expression of concern: No expression of concern notice matched this DOI in the deployed snapshot. No matching event found; coverage may be incomplete.
- not scoredRetraction Watch correction: No correction notice matched this DOI in the deployed snapshot. No matching event found; coverage may be incomplete.
- not scoredRetraction Watch reinstatement: No reinstatement notice matched this DOI in the deployed snapshot. No matching event found; coverage may be incomplete.
- supportingOpen access status: Normalized open-access status: open.
- not scoredPublication license: Not checked or no result supplied; no credibility inference made.
- not scoredPublication version: A publication version was supplied but is not scored.
- cautionMetadata completeness: 5 of 6 scored descriptive metadata groups are present; missing fields increase uncertainty.
Cite this work
BibTeX
@article{allodium:10.21037/mhealth-23-44,
title = {A focus group study among insufficiently physically active African American adults regarding technology-delivered team-based gamification for physical activity promotion.},
author = {Monroe CM and Zosel K and Stansbury M and Younginer N and Davis RE and Dutton G and Newton RL Jr and Cai B and West DS},
year = {2024},
journal = {mHealth},
doi = {10.21037/mhealth-23-44},
url = {https://doi.org/10.21037/mhealth-23-44}
}RIS
TY - JOUR TI - A focus group study among insufficiently physically active African American adults regarding technology-delivered team-based gamification for physical activity promotion. AU - Monroe CM AU - Zosel K AU - Stansbury M AU - Younginer N AU - Davis RE AU - Dutton G AU - Newton RL Jr AU - Cai B AU - West DS PY - 2024 JO - mHealth DO - 10.21037/mhealth-23-44 UR - https://doi.org/10.21037/mhealth-23-44 ER -
APA
CM, M., K, Z., M, S., N, Y., RE, D., G, D., Jr, N. R., B, C., & DS, W. (2024). A focus group study among insufficiently physically active African American adults regarding technology-delivered team-based gamification for physical activity promotion.. mHealth. https://doi.org/10.21037/mhealth-23-44
Source records
- pubmed · retrieved 2026-09-26T21:56:11.725Z