Gamification and Game-Based Learning in the Peruvian Educational Context: A Systematic Review of Viable Innovative Solutions for Basic and Higher Education

CHANCA MJP.

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DOI
10.21203/rs.3.rs-10096332/v1
Published
2026-06-23
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Open access
no

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BibTeX

@article{allodium:10.21203/rs.3.rs-10096332/v1,
  title = {Gamification and Game-Based Learning in the Peruvian Educational Context: A Systematic Review of Viable Innovative Solutions for Basic and Higher Education},
  author = {CHANCA MJP.},
  year = {2026},
  doi = {10.21203/rs.3.rs-10096332/v1},
  url = {https://doi.org/10.21203/rs.3.rs-10096332/v1}
}

RIS

TY  - JOUR
TI  - Gamification and Game-Based Learning in the Peruvian Educational Context: A Systematic Review of Viable Innovative Solutions for Basic and Higher Education
AU  - CHANCA MJP.
PY  - 2026
DO  - 10.21203/rs.3.rs-10096332/v1
UR  - https://doi.org/10.21203/rs.3.rs-10096332/v1
ER  - 

APA

MJP., C. (2026). Gamification and Game-Based Learning in the Peruvian Educational Context: A Systematic Review of Viable Innovative Solutions for Basic and Higher Education. https://doi.org/10.21203/rs.3.rs-10096332/v1

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