Utilization of Speaking Games Through Blended Learning for Developing Speaking English of Secondary School Students and Motivation to Speak

Aya Allah Sadek

Open source

DOI
10.21608/ijahr.2022.284886
Published
2022-01-01
Container
International Journal of Advanced Humanities Research
Publisher
Egypts Presidential Specialized Council for Education and Scientific Research
Open access
unknown

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BibTeX

@article{allodium:10.21608/ijahr.2022.284886,
  title = {Utilization of Speaking Games Through Blended Learning for Developing Speaking English of Secondary School Students and Motivation to Speak},
  author = {Aya Allah Sadek},
  year = {2022},
  journal = {International Journal of Advanced Humanities Research},
  doi = {10.21608/ijahr.2022.284886},
  url = {https://doi.org/10.21608/ijahr.2022.284886}
}

RIS

TY  - JOUR
TI  - Utilization of Speaking Games Through Blended Learning for Developing Speaking English of Secondary School Students and Motivation to Speak
AU  - Aya Allah Sadek
PY  - 2022
JO  - International Journal of Advanced Humanities Research
DO  - 10.21608/ijahr.2022.284886
UR  - https://doi.org/10.21608/ijahr.2022.284886
ER  - 

APA

Sadek, A. A. (2022). Utilization of Speaking Games Through Blended Learning for Developing Speaking English of Secondary School Students and Motivation to Speak. International Journal of Advanced Humanities Research. https://doi.org/10.21608/ijahr.2022.284886

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