Improvement of Game Users’ Depressive Symptoms via Behavioral Activation in a Massive Multiplayer Online Game: Randomized Controlled Trial

Kenji Yokotani, Masanori Takano, Nobuhito Abe, Takahiro A Kato

Open source

DOI
10.2196/73734
Published
2025-09-24
Container
JMIR Serious Games
Publisher
JMIR Publications Inc.
Open access
unknown

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BibTeX

@article{allodium:10.2196/73734,
  title = {Improvement of Game Users’ Depressive Symptoms via Behavioral Activation in a Massive Multiplayer Online Game: Randomized Controlled Trial},
  author = {Kenji Yokotani and Masanori Takano and Nobuhito Abe and Takahiro A Kato},
  year = {2025},
  journal = {JMIR Serious Games},
  doi = {10.2196/73734},
  url = {https://doi.org/10.2196/73734}
}

RIS

TY  - JOUR
TI  - Improvement of Game Users’ Depressive Symptoms via Behavioral Activation in a Massive Multiplayer Online Game: Randomized Controlled Trial
AU  - Kenji Yokotani
AU  - Masanori Takano
AU  - Nobuhito Abe
AU  - Takahiro A Kato
PY  - 2025
JO  - JMIR Serious Games
DO  - 10.2196/73734
UR  - https://doi.org/10.2196/73734
ER  - 

APA

Yokotani, K., Takano, M., Abe, N., & Kato, T. A. (2025). Improvement of Game Users’ Depressive Symptoms via Behavioral Activation in a Massive Multiplayer Online Game: Randomized Controlled Trial. JMIR Serious Games. https://doi.org/10.2196/73734

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