Perspectives on Active Video Gaming as a New Frontier in Accessible Physical Activity for Youth With Physical Disabilities

Jennifer L. Rowland, Laurie A. Malone, Cali M. Fidopiastis, Sangeetha Padalabalanarayanan, Mohanraj Thirumalai, James H. Rimmer

Open source

DOI
10.2522/ptj.20140258
Published
2016-04-01
Container
Physical Therapy
Publisher
Oxford University Press (OUP)
Open access
unknown

Credibility signals

uncertain Score 64/100 under policy 1.0.0. This is a metadata assessment, not a judgment of the paper's conclusions.

Show all credibility signals

Cite this work

BibTeX

@article{allodium:10.2522/ptj.20140258,
  title = {Perspectives on Active Video Gaming as a New Frontier in Accessible Physical Activity for Youth With Physical Disabilities},
  author = {Jennifer L. Rowland and Laurie A. Malone and Cali M. Fidopiastis and Sangeetha Padalabalanarayanan and Mohanraj Thirumalai and James H. Rimmer},
  year = {2016},
  journal = {Physical Therapy},
  doi = {10.2522/ptj.20140258},
  url = {https://doi.org/10.2522/ptj.20140258}
}

RIS

TY  - JOUR
TI  - Perspectives on Active Video Gaming as a New Frontier in Accessible Physical Activity for Youth With Physical Disabilities
AU  - Jennifer L. Rowland
AU  - Laurie A. Malone
AU  - Cali M. Fidopiastis
AU  - Sangeetha Padalabalanarayanan
AU  - Mohanraj Thirumalai
AU  - James H. Rimmer
PY  - 2016
JO  - Physical Therapy
DO  - 10.2522/ptj.20140258
UR  - https://doi.org/10.2522/ptj.20140258
ER  - 

APA

Rowland, J. L., Malone, L. A., Fidopiastis, C. M., Padalabalanarayanan, S., Thirumalai, M., & Rimmer, J. H. (2016). Perspectives on Active Video Gaming as a New Frontier in Accessible Physical Activity for Youth With Physical Disabilities. Physical Therapy. https://doi.org/10.2522/ptj.20140258

Source records